also: not playing Burnout Paradise DLC. Thanks Sony. Thony.
Its a long weekend where I live and I decided to try out the recent DLC for Burnout Paradise. Well, after about 5 hours of patching Burnout, updating the PS3 firmware, updating my CC details on PSN, buying the DLC and the finding out that for some reason DLC is coded to the region of the game on a region free consoles where game patches are region free.
So after flushing $28 down the Sony toilet (unless I can borrow someone’s local copy), I popped in Boom Blox, a game I’ve had sitting around for 5 months into the Wii, a console I have not played at home in over a year. Boomblox is one awesome puzzle game.

The premise is the game is quite simple. You have a puzzle and rotate the camera around the puzzle to get a good angle, use the pointer to aim at where you’d like to hit, lock on, then through the miracle of waggle, throw the ball at the piece. You knock down some colours, avoid knocking others and otherwise play variations of this theme.
There’s not much else to say about it except its a helluva lot of fun.
Whether there’s enough of a game to justify this as a full price game is rather debatable. As it is, I can’t see how I could pad it out to a full review.
I have to say that Halo 3 is still a great MP game. Call of Duty 4 and WaW are very good experiences but H3′s Mythic pack has been a lot of fun. Sometime I get bitchslapped and other times, I do ok. But the game is rarely laggy for me (compared to WaW- which must have a sizable install base of its own). And I’m not even using the Good Connection option in the matchmaking options.
ODSTSTSTSTSTSTD might be an expansion pack but the fundamentals are so good I don’t think its an issue.
Here’s a quick look at the demo of the first episode of Wanted (PSN tested). Operation Winback on the N64′s lawyer called and they want their game back.
Based loosely on last year’s movie Wanted which you control a main character who doesn’t look like James McAvoy or Angelina Jolie, but could be the result of a transporter accident, so we’ll call the playable character Tuvix.
Wanted is a third person title that makes you think of a 10 year old n64 game rather than Gears of War. Why? It doesn’t look all that bad, but it doesn’t look all that great either. How does it play? It plays ok as a game where you sneak up an press the melee button, but as a shooter, its kinda painful. I couldn’t recommend it.
A demo is obviously meant to make you buy the full game but when your whole game is merely an episode, the demo for this game is at least a substantial experience, enough to say: this is shash.
The look is kinda fizzy though the framerate holds up well. Sound is fine to be sure but its somewhat lacking charisma.
Reviewed on PS3. Also on Xbox 360. Developed by DICE. Published by EA.
Let’s get this out of the way. There is no PC version. Nor is this the free to play Battlefield Heroes. Let’s also get this out of the way: It’s frickin’ sweet!

Battlefield Bad Company has been touted by EA as a Single player Battlefield game with a multiplayer component. The single player is like Call of Duty with longer distances between the objectives. A storyline ripped from the Clint Eastwood classic Kelly’s heroes and some destructible buildings but really the reason to play this game is from some of the best online gameplay for this type of game (PC or console).
The multiplayer was downplayed for whatever reasons EA had, but they’ve made one hell of a game. There are two modes, Gold Rush and Conquest mode (which was recently added in a patch). Conquest mode is the old control the flags while the tickets count down from the original Battlefield 1942 game. Gold Rush is altogether more interesting and truth be told, all I’ve actually played online. You either play as Attacker or Defender. Attackers have to destroy the two gold crates of each base of the opposing team. They can do this by firing weapons, using tanks or missiles or by setting a charge (a la Counterstrike). Once each base has its two crates destroyed, the defenders have to pull back to another base, the attackers inheriting the destroyed base for their next assault.
You have tanks, light tanks, jeeps and occasionally choppers as well as turrets and missile launchers. Its very well balanced unless you want to use grenade launchers which are gimped (to the point of being useless). The choppers don’t dominate like they did in a PC game of Battlefield though they are a lot easier to fly. The artillery also works rather well with some bases having a giant field gun and some classes offering unlockable mortar strikes and guided missile airstrikes. But no class is totally overpowering so it works and works well.
And jeez it works well. I thought it would be a while before a multiplayer game could tear me away from CoD4 for any decent period of time. I’ve been playing this on PSN and the only gripes I have will eventually be fixed the more Sony copies the Live infrastructure. This title apparently uses servers for both PSN and Xbox Live and to be honest, this has been the most consistently playable on line console game I’ve played.
Graphics are very pretty, control worked very well and the sound is suitably huge and excellent (though my amp found the levels too much to handle). Why PS3 version for review? It’s multi region and cheaper for me to import but I played the Xbox demo and it too ran well.
I likes it a lot.
C1 Rating: 2/3
Reviewed on Xbox 360. Also on: PC, PS3. Developed by Ubisoft, Published by Ubisoft
Not a football score but a game, a sequel in a series that seems to alternate between extremely high quality offerings such as GRAW and the original R6 Vegas title and cheesy expansion packs. Guess which one this is…
The original R6 Vegas title came off four console titles from last gen of descending quality. The first Xbox R6 title was a pretty good game for its time and its follow up Black Arrow was more goodness. Then there was Lockdown and the Classics game (which redid missions from older PC titles). They were shithouse. R6V2 is somewhere in between the two extremes.
GRAW came out shortly after the 360 launch and was a great game with a sequel coming out a year later whose only major shortcomings were its lack of anything new and brevity. It was still kick ass. R6V2 seems to have lost a lot of the sparkle from the original Vegas. Its not so much kick ass as it is suckass.
The gameplay is identical in most respects. The locale is not, as there are health centers in Vegas, Junkyards in Vegas and the convention center, but the casinos are conspicuous by their almost complete absence (I do remember thinking they were a tad overused in the first title, but come on, Ubi. Only one level?). Being able to tag which enemies your fire team will prioritize when you use your snake cam is useful but that’s hardly anything other than expansion pack de rigeur.
With the more prosaic locales in most of the game, the graphics seemto have taken a big hit. Lightning is flat as a pancake most of the time and the frame rate can really struggle on some levels (particularly the health center). The brief MP game I played looked awful, like an early Xbox 1 game. It was even flatter than the Single player campaign after being flattened by a steamroller driven by a very large man.
Sound is a mixed bag as some of the voice work is barely audible and yet more use of the same sound effects these guys have been using since at least 2003 with Rainbow Six 3.MP was pretty ordinary as well. I played a Team Deathmatch game on LIVE – lag was fine but the gameplay seemed like an old R6 3 user map with spawn points almost always in the line of fire from camping whores. So massive fail there.
I ended up stopping playing this game’s SP about two thirds of the way through since it just wasn’t any fun and was frustrating enough to prevent me finishing.
I wouldn’t recommend this unless you looooooooooved the first one so much you need more. It would make ordinary DLC and is quite poor when its supposed to be a sequel that Ubi’s charging full price for.
AVOID LIKE HERPES
C1 Rating: 0/3