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The Portcats- PORTAL 2

Talking about Portal 2

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Review: PORTAL

Reviewed on Macintosh. Also on: PC, PS3, Xbox 360. Developed by Valve. Published by Valve (EA for consoles, EA co-developers of PS3)

original C1 review of Orange Box

So Portal. Although we briefly reviewed it long ago, it’s back, it’s on Mac for the first time, and it’s free on Mac or PC for a limited time (if you’re reading this and the date doesn’t rhyme with Bay two thousand and Len, it’s too late). How do you describe this phenomenon? Starting off as a HL2 mod before Valve released it as a full product and as part of  The Orange Box in 2007, Portal is a first person puzzle game with more charisma than a cheerleader after a half a bottle of bourbon.

The protagonist is a girl called Chell, who remains voiceless, locked in an underground testing facility with only your wits, and eventually a strange gun that opens up holes in the wall. Think of those old Looney tunes cartoons where Daffy Duck moves a hole in the ground as if it was was a piece of cloth, or more recently, the short film with the magician and the rabbit that preceded Wall-E- that’s what the Portal gun does.

Your abilities in the game are rather limited. You can walk, crouch, jump and lift and that’s about it until you get the Portal Gun, which allows you to open up one end of a tunnel in the wall, the floor or the ceiling (though not every surface). Later on, you receive an enhancement that gives you control over the other end of the tunnel, but it’s a fairly simple move set. Of course, add momentum and the game opens up to a whole new level of fiendish puzzles, each more dastardly…

YOU BASTARDS, VALVE!

So the game itself is brilliant and two and a half years later is still fantastic. We have a sequel coming later this year which is a full priced game with multiplayer aspects to it. Huh? Doesn’t take like three hours to beat? I haven’t mentioned GlaDOS yet.

Chell may not speak but GlaDOS, the computer running the Aperture Science facility you find yourself in sure as shit has a story to tell (Aperture are a competitor to Half Life’s Black Mesa and are briefly glimpsed at the end of Half Life 2: Episode 2). GlaDOS is a rather typical computer offering you hints and tips in between challenges and occasionally during levels. But the hints and tips aren’t particularly reliable as you come to realise GlaDOS isn’t particularly trustworthy. GlaDOS turns a cool puzzle game into something special. The vocoded/autotuned voice augments a fantastic vocal performance. GlaDOS is almost the only voice heard in the game but you’d have to have a pretty cold heart not to crack a smile at the inanity of its statements.

The graphics were never flashy but there were clean and gave you a good sense of the environment inside of Aperture. The sound is simple and works fantastically. There’s very little music in Portal but it has its probably the most quote song lyric of any game. Still Alive is still considered one of the best pieces of game music ever written and I love it. So does Bob Dylan.

So how does it work on a Mac? Like a PC, only you change the mouse first. Yes, one button mouse jokes in 2010 are funny. They just aren’t particularly accurate. That said, any USB Logitech or MS mouse will be a better gaming mouse than a mighty or magic mouse. OK, I have a decent machine with a decent card, not something the entry level Apple computers have featured but hopefully Valve’s entry into this more or less untapped (apart from casual games and two year old ports) market will stimulate development in this area. A few teething problems (Valve have patched it twice in the few days I played this), but nothing worse than Windows. I am looking forward to finally playing Left 4 Dead 2 when it shows up in a few weeks, a game that should be a much better showcase.

Mac’s main ting hamstringing it isn’t the reduced spec of video cards, it’s the lack of Direct X- something most PC games are based around. Open GL fills in many of the holes but wit will take more development to see both systems on par. That said, if you already boot camp for the PC only stuff, Valve allows you to play the game on Mac or PC without charging any extra. Nice. And it only takes 3-4 hours to play. If you get bored there’s also the developer commentaries, plus you can import bonus maps and challenges- though I can’t say if these are the same as those on Portal- Still Alive expanded edition released on XBLA a while back.

Get in quick and grab it for less that it costs to buy a DVD-R.

Controller1.com rating 3/3 (or Free/Free)

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VIDEO: FISTIANA PWNS and the Raiders of the Last Temple of the Crystal Fridge

Dr Pwns in his latest adventure…

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THE ORANGE BOX

Reviewed on Xbox 360 and PC. Also on PS3

Developed by Valve (PS3 version by EA). Published by Valve (PC via Steam) and EA (Xbox 360, PS3)

Half Life 2
Working my way through The Orange Box, as you do, I thought I would collect some thoughts on HL2′s campaign, which is the only part of the Orange Box I had played previously. It’s also the longest part of the
Orange Box, unless for some strange reason you’re still playing Team Fortress 2.

Half Life 2 tells the story of Gordon Freeman when he arrives in City 17. Between Half Life 1 and 2, there have been a fair few unexplained events happening off-screen. Earth has now been taken over by the
Combine, who exert their control through a traitorous human. Gordon takes charge of the resistance, get a girlfriend and shows Bioshock (Bioshock? Bioshock?!) still has a way to go in unseating Half Life 2.

It’s funny that in an industry where every successful and original game is copied relentlessly that no one has really tried to do the type of story and varied gameplay, and really no one who’s tried has
got it right, with the exception of Bioshock (Bioshock? Bioshock?!). This thing just doesn’t feel all that dated.

Graphics hold up very well on 360 and the sterling audio work carries over with nary a glitch. The game runs smoothly on 360, load times aren’t excessive and the controller works well. It took me about 14-15
hours to play though the second time, maybe a bit longer – its hard to estimate re-tries, and even on its own would have been worth the price of admission.

The weapons are all interesting takes on the standard FPS fare, though you have some oddities such as the crossbow being the only long range weapon and the Combine rifle. Sometimes it feels as though your
character is a bit too large for the corridors he’s traversing but on the whole, a very entertaining experience.

Half Life 2 is one of those games you have to have in your collection, either on PC or on Xbox 360. There’s also an Xbox 1 version from a few years back, but like the frame-rate optional PS3 version of Orange box, this is best avoided.

C1 Rating: 3/3

Episode One
Well, almost through the Orange Box, Meh-pisode One is the least interesting single player element in the Orange Box.

I finished it in about 3 hours (probably 4 with restarts) so its not a very long experience, but it really is ho-hum compared to the brilliance in evidence throughout the rest of The Orange Box.

Meh-pisode One carries on from the rather unusual ending of HL2. You and Alyx Vance have to RE-ENTER the Citadel (which has all these things that weren’t there before). At least here you get to spend alot more time with Alyx Vance, who clearly has the hots for Gordon Freeman. It is an expansion pack since there are all of two new character models (one of which, the Stalker does almost nothing thataffects gameplay) So Gordon and Alyx go through an underground car park, Gordon and Alyx go through a disused Hospital, yada, yada, yada. Nothing to see here. Move along. So why play it?

Well, I hear Episode Two is the dogs balls. It’s supposed to be fantastic, even more fantastic than HL2. So even through I read that Meh-pisode One was ordinary, I knew I’d have to sit through it in order to ‘get’ Ep 2.

So it wasn’t bad, but I had never played it, I would never had missed
it. It’s like most PC expansions packs, you really can’t see the point.
C1 Rating 1/3

Episode Two

Well, I have finally finished going though everything in the Orange Box, and believe me by the time you’ve played through all of Portal, TF2, Half Life 2, Episode and Episode Two, you certainly feel as if
you’ve gotten your money’s worth…

So Episode Two is about 4-5 hours of gameplay continuing on from the end of the rather ordinary Episode One. Episode Two is much better, with the sense of deja vu you get playing through some sorta familiar level types is less than Ep 1.You have a level in a mine infested by Ant Lions, with a new variant
that spits acid at you and luminescent Ant Lion Grubs which restore one point of health everytime you step on one. Then there’s a new car to drive and the Magnusson devices at the climax. So its more of the
same with some tweaks but there’s enough of an improvement over Episode One that playing through this if you have Orange Box is a must.

Graphics are still decent, slightly better than the earlier installments and framerate never misses a beat. Sound is still great with the voice acting being a particular highlight. The ending battle is somewhat more intense than anything outside of TF2, and it almost goes on for too long but once you have a stratgey
in place, it’s not as daunting as it appears at the start of the battle. I found the difficulty levels throughout to be better than Half Life 2 or Episode One so it wasn’t too easy or too hard, just
right.

So, would I play Episode Three? Well, that depends on how is made available to 360 or PS3 users since I don’t want to end up buying the game on Orange Box again (I have already bought Half Life 2 when it
came out and TF2 on PC as well). If I can just buy one part at a reasonable price (by reasonable I don’t mean the ridiculous prices on Steam where all of Orange Box on PC is $50 but TF2 on its own is $30)
and on console, I might give it ago. At the moment, I am a bit Sourced out and will take a long break from HL2-based games for quite a while (unless Day of Defeat for Xbox LIVE is announced).
C1 Rating: 3/3

PORTAL
Portal started off as a HL2 mod that become a phenomenon in its own right. a short 306 hour puzzle game played in first person mode, Portal has several things going for it. Unique gameplay that’s going to be hard to replicate without being so obviously a clone; a presentation that will never be matched for originality, humour and creepiness- a veritable meme factory; and that song.

The 360 version of Portal as part of the Orange Box is great. Its a short review for a short game. You just need to play Portal. rent orange box, or just by the PC version on its own but go out and get this now.

Team Fortress 2
Lastly, my least favourite part of the Orange Box. Its my least favouite but its not bad, it just doesn’t click with me like it does for so many who believe it to be Jesus’ son. TF2 is a class based team game based around capturing control points(battlefield), or collecting intelligence (capture the flag) and similar gameplay types (since this review was originally written in late 2007, other modes have been added and are not reviewed here).
Its one of the games you either get it or you don’t. The ones that do love this to the point where WoW was just a footnote in videogaming history. Its obviously a very well put together and quality game that I totally don’t get despite owning the PC and 360 version (the 360 version of TF2 is the only unplayable part of orange box on 360,)

C1 Rating: 1/3

overall Orange Box: rating 3/3

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