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The Top Games of 2009 According to this Site

Controller1.com’s top games of this past year.

Sleeper of the Year (aka The game that came out of nowhere, the one you expected to ignore but couldn’t because of the great word of mouth)
RED FACTION: GUERRILLA. Volition and THQ’s third RF game came out of nowhere to be one hell of a blast of supercharged entertainment. Sure, Volition misunderstood the difference between easy and insane. But the core mechanics of the game and the freedom you had to progress meant few stumbling blocks to gaming nirvana. I have no idea what the story was about so let’s assume it’s rather ordinary and skip to the good bits: blowing things up. I can’t name a game where destruction has been done better.
Runner Up: Borderlands

Overhyped Game of the Year (AKA The game that was expected to make coffee, bend time and rule all but in the end was a bit meh)
KILLZONE 2. Sony and Guerrilla Game’s follow up to the justifiably ignored Killzone was meant to be many things. Here’s what it was and wasn’t.
IT WAS: A decent FPS, put together well and looked beautiful.
IT WASN’T: a system seller, or a particularly great game.
Year of PS3 got off to a false start and was almost disqualified from the race with KZ2.
Runner up: Scribblenaughts

Most Disappointing Game (AKA Games with buzz and hope that just didn’t deliver)
Wolfenstein Coulda, should but didna. Wolfenstein squandered the hope that long term fans had for a worthwhile follow up to Return to Castle Wolfenstein. What they got was a good single player that seemed to need a teeny bit more polish and content and a terrrrrrrrrible multiplayer. Do you get this game? Do you like MP more than SP? Flip a coin.
Runner Up: Modern Warfare 2

MOST IMPROVED (AKA They fixed the shit in the first one that was busted)
Assassin’s Creed II. Oh Lord is it ever so much better than the first game. In every single way, this game is more fun than the original. The content is better organised so that the game is not “here are 10 things you can do, go do each of them 500 times.” The whole concept is still a bit silly and Kristen Bell’s character looks like she had a lip transplant from the original Kryten but overall any game that has Uncharted Guy doing voices is good.
Runner Up: Uncharted 2

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BEST DOWNLOADABLE CONTENT: SHADOW COMPLEX

BF1943, GTA episodes and Trials were there but Shadow Complex was by far the best DL only game released in 2009. A Metroidvania that’s probably more palatable to a modern audience (since it has Uncharted Guy doing voices, of course), the game managed to astound, entertain, stir up controversy and offer a good few hours of gameplay.
Runner Up: Halo 3 ODST (no, not really, but it should have been)

Best Game Only on Wii: NEW SUPER MARIO BROTHERS WII
OK, so it was really only one of two Wii games I bought this year. But it was the one I didn’t sell (HotD: Overkill). It’s frustrating as all fuck, has a save system that’s as pointless as the one in Dead Rising and I’m not playing it right now. Why am I not playing this right now? I don’t know.

Best Game Only on PS3: UNCHARTED 2
Sony had two really good games this year. Uncharted 2 and Infamous. Infamous is blown out of the water by Uncharted 2. Uncharted 2 is the quintessential adventure game. Whereas the first game promised platforming but delivered a gears of War Clone, the sequel mixes things up so successfully that you never realise when the game is going to go from one style to another. yes, you know at least once per chapter there will be something you’re standing in collapsing around you leaving you hanging from one arm but that’s beside the point.

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Best Game Only on Xbox 360: SHADOW COMPLEX The 360 almost had a gap year with the only big exclusives being Forza 3 (which a LOT of people love and recognise as the driving game of 2009 to play), Halo 3: ODST which really was just a bit too much recycling with such a short single player campaign.

Best Game Only on PC- this is the year 2009.

Best Game on Everything: Call of Duty Modern Warfare 2. IW may have pissed off as many people as they please with MW2. There’s the story that eschews any semblance of realism for moments of turkey-slapping-a-sleeping-lion thrills, OTT Multiplayer perks and combos, poor matchmaking and the various PC issues that made the game into a must play for many into a meh for some.

Best Pissing Away Goodwill. TIE: Infinity Ward and Activision.
Infinity Ward for doing the dirty on PC gamers and Activision for driving Tony Hawk and Guitar Hero into the ground. Oh, and splitting Starcraft II into three different games.

Most Improved: Sony. They cut the PS3 price from hysterical to merely funny (after three years it’s finally at the PS2 launch price), released the Slim and released Uncharted and Infamous. It still takes way too long to download and install a patch and most people still spend more on Blu Ray than they do on PS3 games, and PS3 ports are still often slightly lagging behind 360 in terms of graphics but it’s basically where it should have been three years ago. Just in time for God of War III

Most Potential for 2010: Microsoft. Really, they sold the 360 well but didn’t release that many 1st party games so you’d think game over, but then you see they have Crackdown 2, Halo Reach and Alan Wake. And then there’s Natal.

Least Potential for 2010: Wii
So we have a vitality sensor as the big piece of hardware? Really? Few games still support Motion Plus. Few gamers care and the signs are than grandma doesn’t either.

Game of the Year: Uncharted 2. Are you at all surprised? Naughty Dog redeem themselves after the disasters that were the Jak and Daxter sequels. This is the only game this year that a non-gamer will sit and watch as if it were a movie and enjoy it.
Runner Up: Modern Warfare 2.

It was a pretty good year overall. The only disappointing part of the year was the end. While we had some cracking titles such as Uncharted 2, ODST, Left 3 Dead 2, Assassin’s Creed II, MW2 and Super Mario Wii it still felt like something was missing.Oh that’s right about 2 or 3 more must-haves in the lead up to Christmas that we wouldn’t get to play till 2010 anyway. Having them all come out in the first quarter of 2010 seems to have upset the natural balance.

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AM DISAPPOINT

The year of highs and lows. But the lows are more fun to read about. 2009 was the year the phenomenal growth the games industry slowed markedly, Activision sharpened their horns and thousands of games developers spent the year searching for new jobs or making iPhone games.

Wolfenstein: Sequel to the beloved 2000 game proved to disappoint many who where nostalgic for the bygone era of 2000. A good, though flawed, singleplayer campaign wasn’t enough to overcome the terrible multiplayer. Every time someone tried to speak about the game, the answer would be “I heard it sucks.” It didn’t suck completely, only half sucked. Activision also charging the same for PC as the console versions was proof positive that douching five times a day is profitable.

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Tom Clancy’s Call of Duty: Modern Warfare 2- Take the most anticipated game of the year. It’s the sequel to a series that did very well as a WWII-based game, but did phenomonally well as a modern-era game with a grounding in current events. Ramp up the hyperbole 1 000 000%, dial down the realism, amp up the absurdity and you have a fun single player marred by a story that’s only told in skippable loading screens. The multiplayer is fantastic, if you can overlook the perk combos, killstreaks than ramp down the enjoyment for many players, plus IW’s inability to take your connection speed into account when searching for hosts.  Playing online outside of the US is almost pointless 90% of the time since that’s roughly the amount of time you will be shunted into a game where the host is located under the Stars and Stripes even if you’re across the Pacific. PC is even more of a clusterfuck since it’s inability to handle any lag coupled with the stubborn determination that dedicated servers aren’t needed for the game to be good makes the Game of the year, in a word or two, utter bullshit.

ODST- I liked the single player of Halo 3 ODST. It took a short while for it to get going but the action was great. It was just waaayyy too short. The Multiplayer, mostly being recycled from Halo 3 and its DLC was great, but, if like me you already had the DLC, ODST’s multiplayer wasn’t much of a selling point. There was at least Firefight mode as well to lengthen proceedings. Really, it should have been a downloadable expansion, just as it was originally planned to be, not full priced.

Killzone 2- It didn’t save the PS3 nor did it really give it much of a shot in the arm (that would be the one-two punch of the PS3 Slim and Uncharted 2). It was pretty and played well enough, but its story was generic, characters forced and gameplay so by the numbers that you’re half expecting this logo to appear at boot-up.

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Call of Juarez: Bound in Blood. A sleeper hit of a few years ago is a by the numbers, soulless exercise into pointless prequel. Charmless and boring.

Saboteur: looking a little rough around the gills (see also: LOTR: Conquest). Pandemic’s swansong tells a tale of Irishman with bad accents in a Paris with bad French accents occupied by Nazi’s by bad German accents.

Resident Evil 5: The Black Panthers aren’t around today. But if they were, they would be pissed off. Also, the control scheme that would be called rustic if it were in a real estate listing means only long time fans should apply.

Tony Hawk Ride: What can you say that hasn’t already be said. Activision may have made a lot of money with Tony Hawk over the years. 2009 is not one of those years.

Brutal Legend:
So brilliant presentation and an umlaut cannot make up for lousy gameplay. Who knew? It is a pity it turned out that way since I’d love to play this, but I’d love to have had fun doing so.

Eat Led: The Return of Matt Hazard: Well, a joke is enough. The Snake on a Plane of the gaming world were people were willing this to be good. See also: Scribblenauts.

DJ Hero: In the scheme of things. Activision sold a lot of MW2. They didn’t sell a lotof DJ Hero, Tony Hawk Ride, GH5 or Band Hero. Payback’s a bitch

Bionic Commando: Well, even though there were two of these, neither was great. Because BC was never any good.

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Ghostbusters: So the presentation was top notch, except the story wasn’t that good, it was a retread of the Ghostbusters movies, the cinematics looked like they were directed by someone who directed live TV drama in the 50′s and the gameplay just wasn’t all that good. I like rinse and repeat only when i’m in the shower. On the couch, it just gets messy.

Overall, it was a really good year, coming after a few years of really good years. Can 2010 top it? Time will tell.
What are your gaming disappointments for 2009?

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Online Gaming Survival Guide

With the explosion of Multiplayer gaming these days, sometimes the old hands forget what it is like to be the new guy. So if you’re new to the world of online gaming, or have been away for a while, here’s what you need to know.

1. You are a n00b. Whatever you do, you are a n00b, even if you’ve been playing the game for years, you are a n00b. You are a n00b if you die a lot, a n00b if you win and a n00b and if you do anything that results in beating another player with a higher ranking fairly and squarely, you are a n00b.
See also nub, newb, noob, just got the game, huh?

2. You use hax. If you play the game using elements placed there for use by the developers of the game, you hax. If you use last stand, you are hax. If you use a scope on an AK47, you are hax. If you use anything at all other than hip firing a bolt action rifle, you are hax. See also get some skill, grow a dick, etc

3. You are cheating. If you use a rocket launcher against another player, or a grenade launcher, you are cheating. Even if they just used the same tactic against you, YOU my friend, are the cheat, you cheater. Mr Cheater C Cheaterton III (really you’re the IV, but you’re such a cheater).

4. You are gay. Even if you’re married with six kids and had more tail than everyone else in the game (which wouldn’t need to be all that much), you are gay. See also: gh3y, WoW

5. You are of colour, Mr Albino from Sweden

6. You are lagging. Even though you’re not. See glitching

7. You are glitching. Despite the fact that network communication iver the internet is quite a complicated and marvelous thing, you are the reason the connection is poor and that they are losing. See also lagging

8. You are camping. This means you have found a quiet spot to fire off a sniper rifle and that your opponents are too lazy to come around behind you to take you out.

9. Bullshit. Whenever someone thinks they are better than you and you kill them, it is obviously bullshit. See also: hax, n00b, lagging, glitching

10. You should develop an interest in the thoughts of 12 year old children. Otherwise you will fail to appreciate the rich social commentary that is only possible from players of this age. Children say the darnest things such as “fuck you, you black jew fag hax nub lagger.” It’s so cute. They think they’re people.

11. If the child in question is headset enabled, you are in for a treat. Not only will you get an aural Live Journal update, but you may also experience the joy that is the favourite music of this child either through an MP3 playing while the child plays, or if you’re really lucky, a live rendition of said child’s favourite song or songs (though it’s usually just the same song over and over again. Actually it’s usually only the first verse over and over).

12. Fuck IWNet. See also Fuck Kotick, Fuck Activision, Fuck Infinity Ward and Fuck Bowling up his Fat Pipe.

So there you have it. The reasons why I never plugged in my headset to my consoles or PC, the reasons to keep out of team chat and the reasons why single player games will never die.

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Review: Modern Warfare 2

Reviewed on Xbox 360 and PC. Also on PS3. Developed by Infinity Ward. Published by Activision

Call of Duty’s beginnings as more or less a straight copy of Medal of Honor Allied Assault (which was more or less made by most of IW when they were at 2015) don’t really set the scene for this latest game. Call of Duty was never a popular franchise with the hardcore player who were more interested in Counterstrike, Quake III, Battlefield and Unreal games. It was a hit, but with the people who enjoyed Saving Private Ryan and Band of Brothers- a more casual type of PC gamer. It was a mainstream hit, but always looked down on by people who were in clans or lugged their 21 inch CRT monitors to LAN parties, fragfests and virginal circle-jerks. All that changed with Call of Duty 4: Modern Warfare which ditched the WWII setting of the previous CoD games and sold more copies than a street vendor in Moscow selling genuine Rolex watches.

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CoD4 was a surprise hit with the hardcore and even the Treyarch WWII-based World at War sold well. So MW2 was so big that almost every publisher put back a large number of their biggest titles to early 2010 just to get out of MW2′s way. But how does it play?

SINGLE PLAYER (may contains traces of nuts and spoilers)
The single player story had a lot to live up to. The WWII CoD games had a basic story to get you into a mission but the overall theme was “defeat the Axis powers before the end of 1945.” CoD4, not being based on anything in particular (parallel to the current wars around the world), need a more defined story. MW2 takes that, runs with it, amps up to 11, char-grills it, over-inflates the bouncy castle and just generally makes the stakes higher. Before we had a nuke going off in an unnamed Middle Eastern country of GAFghanistan, a main character dieing and a race to stop things getting worse. In MW2, it gets worse. An undercover American operative being implicated in a terrorist massacre of civilians in Moscow causes an all-out war. The story is told in two parts with half of the game played from the perspective of SAS operatives and the other half as a US army Private attempting to de-red dawnify the Continental United States. The scale of the story is rather undersold since most of the set-up is done in the form of rather dry voice overs during the loading screens that lack the punch of the similar screens during WaW’s load screens. And it’s way too tempting to just skip these as soon as possible.
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The actual game itself is great even though it’s the same as the original MW. Just different settings and perhaps a tad more over the top in its scale. The game is intense for most of the time you’re playing, which isn’t all that long. IW have thrown in a lot of things to mix things up constantly, from snow mobiles to rafting. But mainly, there are lots of levels that make you think “Hmm, I did this on CoD4.” Not that there’s anything wrong with that.
Graphics are crisp and clear with a constant 60fps on 360 and since it’s an enhanced version of the engine used on CoD4, it will run well on most medium spec computers. Sound is the usual fantastic mix of effects and voice, now with added Hans Zimmer music. Even though the game on consoles runs at technically a sub HD resolution, there is very little to indicate low resolution. It looks crisp and runs smoother than peanut butter at a gigolo convention. The only major gripe is the jam gun the enemies fire at you. This is the new blood effect that splatters across the screen to let you know you’ve been injured. Fall from a reasonable height and you will tear a major artery in your eyes.

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MULTIPLAYER
Well, since a large number of people skipped the single player of CoD4 entirely and have been playing the multiplayer fairly solidly for two years, you’d think IW would just make new maps and be done (after all, that’s more or less what Treyarch did for WaW). But no. IW have ramped it up to the nth degree. CoD 4: MW’s ranking and perks system helped extend the appeal of the multiplayer modes in this post WoW/ achievement whore world we live. MW2 takes that, jolts it 50, 000 volts up each leg and give it a raise. Now you have a far bigger combination of perks and weapon options, customization kill streaks, emblems (though I’ve yet to see anyone not use the pot leaf), tags and so forth. So not only can you select which killstreak rewards you receive, you can also have a deathstreak, which helps you out if you get spawn-raped by a camping sniper noob who’s been playing for 17 hours and hates the game. This thing will have legs since the number of combinations means it will be a while before everyone just uses the same three or four combos as they did in CoD4.
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The netcode is probably a bit better than CoD4 and WaW, but the matchmaking still is a pain since it will routinely hook you up to a game where everyone else in another country- something that doesn’t make the game all that much fun. They could learn a thing for two from Bungie when making peer-to-peer networked games work. Of course, MW2 also brings the PC player into a realm they don’t normally visit: p2p networking without the latest episode of Lost to show for it. In my brief playthough on PC game online, I had no issues, but I did only play two rounds. The problem is you can’t play on a dedicated server as you can for most other PC games, nor can you choose what server you are on- It’s all Matchmaking with one player as the host (whether they like it or not). So far the main issue is listening to the whingeing of the master race (though they have a point- the best online console experiences -Halo 3 aside- have been those with the dedicated server model). My CoD4-playing colleagues at work have been entertaining me with their attempts at playing the game together at lunch. They don’t want to play private games since they won’t get XP. Oh well. Infinity Ward! You got some ‘splaining to do!

There’s also a third mode called Spec Ops which can either be played solo or coop (either splitscreen or online). I haven’t tried it since I can’t see any reason to play this with so much crap in Multiplayer to unlock.

So there you have it. Game of the Year? Well, it’s certainly the shooter of the year and the multiplayer game of the year, for me at least. It’s knocked down on PC simply there’s no reason for the basic server stuff to have been stripped out unless Activision want to start charging for maps on PC as well. Which is likely.

Controller1.com rating 3/3 on console (2/3 on PC)

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A plea to Infinity Ward

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MODERN WARFARE WARFARE

The PC master race is up in arms with Infinity Ward over certain specs of the PC version of Modern Warfare 2. These basically bring the PC in-line with the console versions in terms of networking much to the consternation of the tweak everything crowd.

So if you run the PC version you now have:

a maximum multiplayer game of 9 on 9 (same as 360 and PS3)

no ability to lean in MP (same as 360 and PS3)

having to connect to a master server to authenticate (same as 360 and PS3)

no dedicated servers, but peer to peer networking (same as 360 and PS3)

matchmaking rather than server browser (same as 360 and PS3)

I am not rabidly going to rant about these changes, but by the same token I am not particularly pleased. The thing that made me buy the PC versions of WaW and CoD4 was the fact the P2P networking of the 360 versions was just not up to scratch compared to Halo 3. There was almost always a very noticeable lag between firing a weapon and the hit being registered on the 360 version of both CoD games. Yes, Valve’s p2p code is far worse but there was one reason why I was looking forward to the PC version. Also, where I live, we have pretty low internet quotas from ISP’s mitigated by the fact that if I play on servers hosted by my ISP- that is ‘free’ bandwidth. So, poo.

On the other hand, there seem to be many issues with CoD games of people ‘hacking’ the game. Though most calls of hacking are against people using ordinary in-game perk combos that the 1337 players are apparently above using (unless they’re losing). Oh dear. So you will connect to IWnet and then the matchmaking will begin. This is what I dread most as the thing that made WaW particularly bad in this regard was the fact that I would end up playing in games with a host who was in another country, leading to a frustrating time playing a game I knew could be good with good pings.

Some developers will see the reaction and make concessions. IW seem loathe to do this based on the time it has taken them to patch their games in the past. Do I think there’s a chance there will be something in the future? Yes and no. After all, PC players made such a small proportion of the overall CoD4 and WaW population that I think IW may just ignore them. Thing is, the thing that I used to love about CoD1 and CoD2 was that the ‘hardcore’ PC players stayed away from the game in favour of CS, Unreal and Battlefield, meaning it was pretty easy to get into. CoD4 becoming a hardcore as well as mainstream hit kinda killed the fun for anyone not in a clan.

John Carmack has also hinted at Rage not supported dedicated servers as well. DICE, however are using this as a wedge to drive PC players to Bad Company 2, which is not a bad thing since for everyone since BC was a really great game and would be great on PC.

So do you listen to your player base or do you use your extraordinary power to enforce your will? Let’s see how this plays out this week when the game is released

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Now Not Playing: Brutal Legend, Uncharted 2

So, the two hottest games of October are Brutal Legend by Psychonaut’s Double Fine and Naughty Dog’s Uncharted 2. I’m not currently playing either of these high quality games.
The question is why?
Well taking Brutal Legend first. I played the demo and I read the reviews. So it looks and sounds amazing and I would kill to play that game just to experience the story. Thing is the gameplay on the demo didn’t excite me very much. I have gotten very bored with brawlers having worked on a couple in my day. The music and visuals are great but the hack and the slash gameplay in the demo didn’t give me any sort of warm gooey, pant-changing feeling. Then in the reviews it apparently becomes a strategy game with units and resource management. Even if it is simple, I think I will pass. Maybe later when it is cheaper and I can justify breezing through it on easy just for the experience, but for now… Next!

Which would mean Uncharted 2. I liked Uncharted: Drake’s Fortune when it came out in 2007. I felt it was the best PS3 title available at that point and until now I still think it, MGS4 and the new Uncharted are the three best reasons to own a PS3 if you like to play games. I have bought Uncharted 2, I still haven’t played it. Mainly because I haven’t had time to play it with work commitments recently, and the other sticking point is I started to replay the original game earlier in the week. Part of me is berating myself for getting Call of Juarez: Bound in Blood, a game which disappoints in more ways than a Nintendo Press conference. If I hadn’t have bought that (despite the good word of mouth and the fun I had with the original), I would have finished it time to play the sequel. Part of me still hopes I can blast through the original before sticking part two in.
The trouble with that is, I’m still fairly on through the first game, when it was still a Tomb Raider Clone. I’m only just now reaching the point where the game becomes a Gears of War clone. Maybe I should just put it aside and play the new game. Maybe I will.

Of course, I’ve been playing CoD4 for the last few months on PC. This is a game I have put aside and come back to on many, many occasions. For some reason I get completely frustrated with it and quite for a while. Then I come back to it. There are several silly reasons why I am playing this over WaW on PC right now.

1- The only gaming PC I have available is my work’s PC, a HP quadcore machine with a decent video card (a 260 something something). I typically play for around 30-40 mins after work each night before I go home
2- I have finally managed to get a profile high enough to unlock weapons like the Barret 50.cal sniper rifle. I have had to restart at level 1 without ever restiging several times over the last 2 years (new PC, playing PC and 360, etc)
3- Only a few games are set up to work within my Work’s firewall. CoD 4, L4D, TF2 and WoW are set up since they are popular. WaW needs an online profile to work and there are enough people wanting to play it to bother
4-MW2 is out in a few weeks. I’d love to reach level 55 at least once.

So I’m playing against random kids on the net some days and at others with my colleagues. It’s clear the colleagues are very bored with CoD4. They love the gameplay but the lack of new maps has really added to the fatigue. That said, I expect each of them to have MW2 within a week and hopefully, it will be at least 3 hours before they start complaining about hax.

My plans for the next few month in terms of picking up games looks quite slim. Modern Warfare 2 on PC and 360, Ratchet and Clank Future: A Crack in Time. Maybe Borderlands and of course All New Super Mario Brothers on Wii. Fuck Assassin’s Creed 2, Forza 3, Need for Speed and the rest.

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NOW PLAYING: TOMB RAIDER UNDERWORLD, CoD4: MW, 1943

I’ve never been a huge Tomb Raider fan but I did get through most of Tomb Raider Legend and enjoy it for the most part. Underworld was cheap so I picked it up and have been going through it rather languidly. That is to say. I’m playing it because I have nothing else to play and I’m not really compelled by it.

Don’t get me wrong, its very well made and I’ve found it quite polished but I’m not champing at the bit to play it like some other games I’ve been playing this year (Fallout 3, Infamous and Red Faction). I think I’m over exploration and constantly falling, not to my doom, but down to a lower level that requires a lengthy hike to get back to where I was. So I’m done with it already (it was a cheapie).

Here are some pics in lieu of me wasting any more time on Tomb Raider (click on the segment to see the full pic)

I’m waiting for Call of Juarez to show up and to see whether Wolfenstein is worth getting so I’m in a gaming-lite mode. I was ging through CoD4 SP again, this time on PC, but then the PC decided to lose my save game and I thought “fuck that.” I had a day off work this week so I popped in CoD2 (360) for a play of the SP campaign. Wasn’t feeling it but then I had played the single player manay times and the first half of the game has had a lot more playtime than the end of the game. Oh well.

So really Battlefield 1943 has been getting the most playtime though I’m starting to get a little frustrated. It seems 360 players locally are meant to be on local servers but this is not the case just yet and I find the one thing that dents my enthusiasm for online games is lag induced by a Host in another country. Last night the Japanese team were based in Japan. Awkward much? I must have been playing all seven 360 owners in Japan. And they were quite good.

Trials HD is likely to be purchased over the weekend. I’m working on a video ATM and Trials seems perfect to pop in and out of while I need to Render files.

We’re securing some more people to interview in our “The Developer” series in the coming weeks so stay tuned.

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NOW PLAYING: GTA Lost and the Damned, CoD WaW Map Pack 2

My recent DLC binge netted me the Lost and the Damned and the CoD World at War Map Pack 2. I had intended to skip the GTA DLC since I had not come close to finishing GTA IV before getting sick of it and moving on to fresh gaming pastures. I think the reason I got it was some need to use up my Internet Bandwidth quota since 25GB a month goes a long way if you aren’t into Bit Torrent. Infamous also made me feel that going back to the slower moving GTA IV engine might be a step backwards but I tried it anyway.
I like it so far. I’m only a few missions in but it seems to be a nice take on Liberty City without feeling like a simple retread of IV.
The storyline with the bikers seems a lot easier to get into, less introspective than Niko and Roman, played less for laughs and more for drama. The guys of the Lost MC are fucking assholes of the first order but they make great videogame characters. Of course as a member of a motorcycle gang, you will be riding around on a hog for most of the time and unless you preferred these in GTA IV, they take a while to get used to riding these and firing a shotgun at the same time. Its also got that custom GTA difficulty about it but then I’m finding I’m enjoying it in this post-infamous world.
Johnny Klebitz, your hero for want of a better word, is a little more obviously fucked up thank Niko. He’s a biker and he just wants to keep to business. The leader of the gang, Billy, has just come out of rehab after being busted and is aching for action, such as starting turf wars with rival gangs etc. This being a GTA game, there ares no tea parties, group hugs and wondering if this is what its like When Doves Cry.
Also, despite me saying I’d had enough of WaW with a PC playthough, a 360 playthough and months of multi on both systems, I got the extra maps anyway. And because I’d been away from the multiplayer for so long, I immediately sucked more than a Wii game called Let’s Tidy Up After Ourselves in the NPD top 10. But after relearning not to suck, I’ve started to enjoy the new maps and not just stick to the three zombie maps. We have Corrosion, which seems to be some sort of refinery level where its Soviets v Nazis; Banzai, aan outdoor jungle level with a wooden bridge, waterfalls, tunnels and bamboo huts; and my favourite, Sub Pen, a really nice US verses Japan level that’s small and intimate but large enough for small or medium size groups.
Its interesting to note how in both of the map packs released for WaW so far, Treyarch have shied away from the larger tank based levels which were the more popular ones in CoD3. The tanks in WaW are just irritating since they dominate the levels and the anti-tank options are limited. The jury is still out on dogs but they are preferable to fucking helicopters, which is what I dread most about the upcoming Modern Warfare 2.

Just as a site update: The site has had fewer updates due to my work moving offices this last week. My studio is in disarray so there’s nowhere for us to record a podcast yet. Hopefully we can have something for you by next week. The first one might be a tad echo-ey.

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Now Playing: The Club, InFamous, er CoD WaW

After a few relatively game-lite weeks- I’m playing a bit more regularly. I’m off on a vacation in a fortnight’s time (the site will still have updates) but in the meantime I’ve had some fun with a few titles.

The Club, subject of a recent focus test, is a silly score-attack shooter. Take PGR and Tony Hawk and make it about shooting and you have The Club. If you’re not a score attack junkie, you might find there’s not much for you since multiplayer doesn’t have a thriving community and the single player is a few hours at best. Its a repetitive title to be sure, but once you start playing, you’re there for longer than you’d expect. It’s not ugly, but there are much prettier games on the market. Its also being referenced left right and centre “oh, its like The Club.” Hey, great, you used a commercial flop as the basis for your big title. Its like how those in the know reference Kill/Switch as the game that Gears got much of the stop and pop actions from. I recommend renting this for giggles, or buying it outstandingly cheap (which should not be hard)

Of course, the big game in this post is the PS3 exclusive title inFamous, from Sucker Punch, makers of Sly Cooper games. Some say InFamous is just Sly 3 with a new skin. I can’t say that for sure since, although I own Sly 3, I haven’t  played it for more than 30 minutes. InFamous has a far grittier aesthetic but you can see a lot of Sly Cooper in this game. Apart from Sly Cooper himself.

It also channels the ghost of Crackdown. A few days after this post goes live, we may have some news of  Crackdown 2. My sources assure me its in the works. My sources also assure me that you can’t catch Swine Flu from a toilet seat unless an afflicted piglet used it previously. If you liked Crackdown, you should also have a ball with this game. I like Crackdown, and from I’ve played of the demo, this is a fun substitute. Our next Focus Test podcast features this game so give it a listen (links at the right of the page).

There’s climbing up buildings, jumping, popping a zap in the asses of the baddies. Its got it all. And ANGST! Games need more whiny bitches as the protagonist. Of course, I can’t play the full game for three more weeks since it doesn’t get released here before I go away for my break. The zinger is, this game comes out at the exact same time as a another similar game, Prototype.

Prototype is a multiplatform gamer from Radical, the makers of Hulk games and before that, some Simpsons games a few years back. They know their open-world blow shit up routine. Prototype is a gorier version of the Hulk game from all accounts. Its the release of Infamous and Prototype that has clogged the net with Prototype verse Infamous blogs. “Which is better? Which should I play first?” I don’t really have any interest in Prototype just at the moment so we shall see what it is like once its released.

I had decided earlier in the year that I would like to replay the single player campaigns of the Call of Duty games. Apparently the original game is being released as a downloadable title soon and if it does, I could have all 5 games on my 360. Which would be nice. I’ve been replaying the most recent, World at War, in single player mode. My first run through was on PC and this time, its on 360. I think WaW get’s trashed a bit too much for not being made by Infinity Ward, but I found it a highly enjoyable game in its own right. CoD4 is still better but the differences are enough to make it feel like a different game, and close enough to keep the CoD4 whore in me smiling.

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