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	<title>Comments for controller1.com</title>
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	<link>http://controller1.com</link>
	<description>videogames and stuff</description>
	<lastBuildDate>Fri, 11 May 2012 09:51:05 +0000</lastBuildDate>
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		<title>Comment on The Podcats: Mass Effect 3 and The Avengers by LisVender</title>
		<link>http://controller1.com/index.php/2012/04/the-podcats-mass-effect-3-and-the-avengers/comment-page-1/#comment-5144</link>
		<dc:creator>LisVender</dc:creator>
		<pubDate>Fri, 11 May 2012 09:51:05 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2414#comment-5144</guid>
		<description>Oh yeah, the kid thing kinda bugged me. Gave me flashbacks of Contact. The only kid in the whole universe, apparently, and he has to haunt Shepard to the end of his/her days.</description>
		<content:encoded><![CDATA[<p>Oh yeah, the kid thing kinda bugged me. Gave me flashbacks of Contact. The only kid in the whole universe, apparently, and he has to haunt Shepard to the end of his/her days.</p>
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		<title>Comment on The Podcats: Mass Effect 3 and The Avengers by LisVender</title>
		<link>http://controller1.com/index.php/2012/04/the-podcats-mass-effect-3-and-the-avengers/comment-page-1/#comment-5143</link>
		<dc:creator>LisVender</dc:creator>
		<pubDate>Fri, 11 May 2012 09:48:30 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2414#comment-5143</guid>
		<description>Mass Effect 3 was an excellent game. I poured every minute of my spare time into it until I finished it. That the ending cutscene was ambiguous didn&#039;t really bother me. I think a lot of people wanted a Return of the King-like ending that showed the fates of each individual character, but I think the final mission carried that duty pretty well. I was a little shocked and impressed by just how deadly and desperate that last mission became, which should be a testimonial of just how good the game is at storytelling. Remember the last few levels in Super Mario Bros. 1, and how weird and surprising they were compared to everything else in the game? That&#039;s how I felt about the last mission of Mass Effect 3. The final mission WAS the ending, and I like that just fine.</description>
		<content:encoded><![CDATA[<p>Mass Effect 3 was an excellent game. I poured every minute of my spare time into it until I finished it. That the ending cutscene was ambiguous didn&#8217;t really bother me. I think a lot of people wanted a Return of the King-like ending that showed the fates of each individual character, but I think the final mission carried that duty pretty well. I was a little shocked and impressed by just how deadly and desperate that last mission became, which should be a testimonial of just how good the game is at storytelling. Remember the last few levels in Super Mario Bros. 1, and how weird and surprising they were compared to everything else in the game? That&#8217;s how I felt about the last mission of Mass Effect 3. The final mission WAS the ending, and I like that just fine.</p>
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		<title>Comment on The Podcats: Mass Effect 3 and The Avengers by George</title>
		<link>http://controller1.com/index.php/2012/04/the-podcats-mass-effect-3-and-the-avengers/comment-page-1/#comment-5142</link>
		<dc:creator>George</dc:creator>
		<pubDate>Fri, 04 May 2012 21:57:57 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2414#comment-5142</guid>
		<description>don&#039;t know. wordpress stuff changes all the time.

Ninja Gaiden&#039;s always intimidated me but NG3 hardly sounds worth it despite being more &#039;accessible&#039;</description>
		<content:encoded><![CDATA[<p>don&#8217;t know. wordpress stuff changes all the time.</p>
<p>Ninja Gaiden&#8217;s always intimidated me but NG3 hardly sounds worth it despite being more &#8216;accessible&#8217;</p>
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		<title>Comment on The Podcats: Mass Effect 3 and The Avengers by Frostback</title>
		<link>http://controller1.com/index.php/2012/04/the-podcats-mass-effect-3-and-the-avengers/comment-page-1/#comment-5141</link>
		<dc:creator>Frostback</dc:creator>
		<pubDate>Fri, 04 May 2012 14:10:22 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2414#comment-5141</guid>
		<description>Argh, I apologize for the ninth paragraph... didn&#039;t we used to be able to edit our posts?</description>
		<content:encoded><![CDATA[<p>Argh, I apologize for the ninth paragraph&#8230; didn&#8217;t we used to be able to edit our posts?</p>
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		<title>Comment on The Podcats: Mass Effect 3 and The Avengers by Frostback</title>
		<link>http://controller1.com/index.php/2012/04/the-podcats-mass-effect-3-and-the-avengers/comment-page-1/#comment-5140</link>
		<dc:creator>Frostback</dc:creator>
		<pubDate>Fri, 04 May 2012 14:08:27 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2414#comment-5140</guid>
		<description>Yay, a new podcats!

I&#039;ve have to admit that I&#039;ve never played a ME game, but I&#039;m looking forward to this. 

I&#039;ll probably pick it up eventually, I&#039;m still working through Arkham Asylum - I haven&#039;t had a lot of time for games recently.

I&#039;m seeing The Avengers on the weekend, I can&#039;t wait.

I did recently take time to play the latest Ninja Gaiden... I rented it, actually just to see if I wanted to buy it first as the press on it was really bad.

It was... cinematic?  The fighting action was okay, but 
there was ZERO exploration required and no matter how you approached an area the same cutscene was played when you were (SURPRISE!) attacked and you had to mash certain buttons to get out of a hold or avoid a blow.

So, while in previous NG games you would do a slow walk around areas to (in some cases) take out enemies from a distance, in NG3 you could just run from location to location because there was no point in taking your time.  

There were also no orbs, or idols, or gems or XBox icons to find, so there was no point in hunting around for secrets.  Which is just a shame because the graphics really didn&#039;t suck at all, it&#039;s a good looking game and adding something to hunt for would have made better use of these assets.

Which took all the anticipation and hesitation out of 
unless I missed something in the manual (as there was no manual with the rental) the game lacked any sort of training mode for the advanced moves... which is weird because the game awards achievements performing advanced moves...

Also strange was the lack of &#039;cinema&#039; function which would let you view the in-game cutscenes from the menu.  The only way to view these was to record whole levels of gameplay. 

To revisit the fighting for a moment... the fighting was actually pretty good... there was nothing &#039;nearly insurmountable&#039; (like the Two Tanks at the railroad level in NG2), but instead the hardest boss rose to the level of &#039;surmountable-after-several-deaths&#039;.

(Some people complained about the lack of dismemberment and decapitation, however there was red-a-plenty on the screen and I stopped caring about that sort of thing after the Mortal Kombat &#039;white blood&#039; controversy on the SNES.)  [Yes, I&#039;m *that* fucking old]

The end-boss was cake, but that seems to be a NG tradition.

One interesting design choice is that very few portions of the map were ever re-used.  In previous NG games you&#039;d spend a lot of time walking through the same areas and activating the same enemies over and over.  This was never the case in NG3.  I call it interesting because in the past I&#039;d curse this &#039;overly-efficient&#039; use of assets but in NG3 I found I missed it. 

Finally, the story.... the subtext of the story is supposedly about how a ninja has to tread the line between mass-murderer and hero (hard to type that with a straight face) and is confronted with the blood on his hands by a curse that makes him feel the pain of his collective victims.   But there is no conclusion, no great philosophical change Ryu&#039;s world-view... although I will say that I liked the way the curse was incorporated into game play.. and story transitions... the overall theme was never properly dealt with.  

Just as well, because I don&#039;t think even I would pick up &quot;Pacifist Gaiden&quot;.</description>
		<content:encoded><![CDATA[<p>Yay, a new podcats!</p>
<p>I&#8217;ve have to admit that I&#8217;ve never played a ME game, but I&#8217;m looking forward to this. </p>
<p>I&#8217;ll probably pick it up eventually, I&#8217;m still working through Arkham Asylum &#8211; I haven&#8217;t had a lot of time for games recently.</p>
<p>I&#8217;m seeing The Avengers on the weekend, I can&#8217;t wait.</p>
<p>I did recently take time to play the latest Ninja Gaiden&#8230; I rented it, actually just to see if I wanted to buy it first as the press on it was really bad.</p>
<p>It was&#8230; cinematic?  The fighting action was okay, but<br />
there was ZERO exploration required and no matter how you approached an area the same cutscene was played when you were (SURPRISE!) attacked and you had to mash certain buttons to get out of a hold or avoid a blow.</p>
<p>So, while in previous NG games you would do a slow walk around areas to (in some cases) take out enemies from a distance, in NG3 you could just run from location to location because there was no point in taking your time.  </p>
<p>There were also no orbs, or idols, or gems or XBox icons to find, so there was no point in hunting around for secrets.  Which is just a shame because the graphics really didn&#8217;t suck at all, it&#8217;s a good looking game and adding something to hunt for would have made better use of these assets.</p>
<p>Which took all the anticipation and hesitation out of<br />
unless I missed something in the manual (as there was no manual with the rental) the game lacked any sort of training mode for the advanced moves&#8230; which is weird because the game awards achievements performing advanced moves&#8230;</p>
<p>Also strange was the lack of &#8216;cinema&#8217; function which would let you view the in-game cutscenes from the menu.  The only way to view these was to record whole levels of gameplay. </p>
<p>To revisit the fighting for a moment&#8230; the fighting was actually pretty good&#8230; there was nothing &#8216;nearly insurmountable&#8217; (like the Two Tanks at the railroad level in NG2), but instead the hardest boss rose to the level of &#8216;surmountable-after-several-deaths&#8217;.</p>
<p>(Some people complained about the lack of dismemberment and decapitation, however there was red-a-plenty on the screen and I stopped caring about that sort of thing after the Mortal Kombat &#8216;white blood&#8217; controversy on the SNES.)  [Yes, I'm *that* fucking old]</p>
<p>The end-boss was cake, but that seems to be a NG tradition.</p>
<p>One interesting design choice is that very few portions of the map were ever re-used.  In previous NG games you&#8217;d spend a lot of time walking through the same areas and activating the same enemies over and over.  This was never the case in NG3.  I call it interesting because in the past I&#8217;d curse this &#8216;overly-efficient&#8217; use of assets but in NG3 I found I missed it. </p>
<p>Finally, the story&#8230;. the subtext of the story is supposedly about how a ninja has to tread the line between mass-murderer and hero (hard to type that with a straight face) and is confronted with the blood on his hands by a curse that makes him feel the pain of his collective victims.   But there is no conclusion, no great philosophical change Ryu&#8217;s world-view&#8230; although I will say that I liked the way the curse was incorporated into game play.. and story transitions&#8230; the overall theme was never properly dealt with.  </p>
<p>Just as well, because I don&#8217;t think even I would pick up &#8220;Pacifist Gaiden&#8221;.</p>
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		<title>Comment on The Podcats: Mass Effect 3 and The Avengers by Ted_Rex</title>
		<link>http://controller1.com/index.php/2012/04/the-podcats-mass-effect-3-and-the-avengers/comment-page-1/#comment-5139</link>
		<dc:creator>Ted_Rex</dc:creator>
		<pubDate>Wed, 02 May 2012 01:41:27 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2414#comment-5139</guid>
		<description>I always thought that Farscape had a Blakes 7 feel to it, and not just because of Commander Cleavage! 
(Sigh) Recently I was talking to my teenage daughter about a quote from our local M.P.that allowing gay marriage would lead to people marrying children and animals. She ,of course, pointed out the error in his statement, and then that it wasn&#039;t really all that impressive being able to out think a Tory M.P. Whenever I see some asshole complaining about &quot;the gay agenda&quot; forcing homosexuals into games, or that racist and sexist slurs online are &quot;just a part of the culture&quot; I think about how different it was when I was young and hope that the changes keep happening. Of course I still wave my walking stick at them damn kids and tell them to &quot;Get the hell off my lawn!!&quot; What&#039;s the point in getting old if you can&#039;t be a grumpy old git :-) It&#039;s nice to have the podcats back by the way.</description>
		<content:encoded><![CDATA[<p>I always thought that Farscape had a Blakes 7 feel to it, and not just because of Commander Cleavage!<br />
(Sigh) Recently I was talking to my teenage daughter about a quote from our local M.P.that allowing gay marriage would lead to people marrying children and animals. She ,of course, pointed out the error in his statement, and then that it wasn&#8217;t really all that impressive being able to out think a Tory M.P. Whenever I see some asshole complaining about &#8220;the gay agenda&#8221; forcing homosexuals into games, or that racist and sexist slurs online are &#8220;just a part of the culture&#8221; I think about how different it was when I was young and hope that the changes keep happening. Of course I still wave my walking stick at them damn kids and tell them to &#8220;Get the hell off my lawn!!&#8221; What&#8217;s the point in getting old if you can&#8217;t be a grumpy old git <img src='http://controller1.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  It&#8217;s nice to have the podcats back by the way.</p>
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		<title>Comment on The Podcats: Mass Effect 3 and The Avengers by George</title>
		<link>http://controller1.com/index.php/2012/04/the-podcats-mass-effect-3-and-the-avengers/comment-page-1/#comment-5138</link>
		<dc:creator>George</dc:creator>
		<pubDate>Wed, 02 May 2012 00:16:38 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2414#comment-5138</guid>
		<description>Avengers is good.

I quite liked Sapphire and Steel. But I stil love Blake&#039;s 7 (am watching the DVD&#039;s again right now). I would kill many many people for a good remade version (Sherlock, quality of course) but I&#039;m sure it would be too radically different.

I don&#039;t really get the ME3 hate since you don&#039;t have to play &#039;gay&#039; if you don&#039;t want to. It&#039;s an option. Some people are just not that secure with themselves. something something kids today something something.</description>
		<content:encoded><![CDATA[<p>Avengers is good.</p>
<p>I quite liked Sapphire and Steel. But I stil love Blake&#8217;s 7 (am watching the DVD&#8217;s again right now). I would kill many many people for a good remade version (Sherlock, quality of course) but I&#8217;m sure it would be too radically different.</p>
<p>I don&#8217;t really get the ME3 hate since you don&#8217;t have to play &#8216;gay&#8217; if you don&#8217;t want to. It&#8217;s an option. Some people are just not that secure with themselves. something something kids today something something.</p>
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		<title>Comment on The Podcats: Mass Effect 3 and The Avengers by Ted_Rex</title>
		<link>http://controller1.com/index.php/2012/04/the-podcats-mass-effect-3-and-the-avengers/comment-page-1/#comment-5137</link>
		<dc:creator>Ted_Rex</dc:creator>
		<pubDate>Tue, 01 May 2012 12:34:35 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2414#comment-5137</guid>
		<description>I am really looking forward to seeing Avengers, hopefully a group of us are going to see it next Wednesday, everybody seems to be raving about it.
What with the reaction to the ability to form homosexual relationships which seemed to produce numerous comments along the line of &quot;NNNNOOOOoooo Shephard ar teh gey&quot; and the spoiled child rantings over the ending I was at times wondering if it&#039;s not the makers but the customers that are holding back games from becoming a more &quot;serious&quot; form of entertainment. I will admit that I haven&#039;t played the games and so I&#039;m not as &quot;invested&quot; in them as a fan but the new ending add on does seem to smack of the alterations made to Blade Runner. 
 R.P.G.&#039;s have never really been my thing but I picked up a couple of games for my partner,(Xenoblade Chronicles and The Last Story) and I&#039;ve found myself actually really enjoying &quot;The Last Story&quot; it seems on the quiet the Wii has actually got quite a few good R.P.G.&#039;s released for it. 
I remember watching Blakes 7 in the seventies, have you ever watched Sapphire and Steel? If you like B7 and the Prisoner you would probably like it.</description>
		<content:encoded><![CDATA[<p>I am really looking forward to seeing Avengers, hopefully a group of us are going to see it next Wednesday, everybody seems to be raving about it.<br />
What with the reaction to the ability to form homosexual relationships which seemed to produce numerous comments along the line of &#8220;NNNNOOOOoooo Shephard ar teh gey&#8221; and the spoiled child rantings over the ending I was at times wondering if it&#8217;s not the makers but the customers that are holding back games from becoming a more &#8220;serious&#8221; form of entertainment. I will admit that I haven&#8217;t played the games and so I&#8217;m not as &#8220;invested&#8221; in them as a fan but the new ending add on does seem to smack of the alterations made to Blade Runner.<br />
 R.P.G.&#8217;s have never really been my thing but I picked up a couple of games for my partner,(Xenoblade Chronicles and The Last Story) and I&#8217;ve found myself actually really enjoying &#8220;The Last Story&#8221; it seems on the quiet the Wii has actually got quite a few good R.P.G.&#8217;s released for it.<br />
I remember watching Blakes 7 in the seventies, have you ever watched Sapphire and Steel? If you like B7 and the Prisoner you would probably like it.</p>
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		<title>Comment on The Podcats: Skyrim by Ted_Rex</title>
		<link>http://controller1.com/index.php/2012/02/the-podcats-skyrim/comment-page-1/#comment-5136</link>
		<dc:creator>Ted_Rex</dc:creator>
		<pubDate>Sat, 03 Mar 2012 17:27:25 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2402#comment-5136</guid>
		<description>YAY! Time for another podcats,I know it&#039;s silly but the &quot;Oblivion!!&quot; thing still makes me smile even after all this time.</description>
		<content:encoded><![CDATA[<p>YAY! Time for another podcats,I know it&#8217;s silly but the &#8220;Oblivion!!&#8221; thing still makes me smile even after all this time.</p>
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		<title>Comment on The Podcats- Assassin&#8217;s Creed Revelations by George</title>
		<link>http://controller1.com/index.php/2012/01/the-podcats-assassins-creed-revelations/comment-page-1/#comment-5135</link>
		<dc:creator>George</dc:creator>
		<pubDate>Fri, 20 Jan 2012 04:36:22 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2386#comment-5135</guid>
		<description>Good to see Sonic can still delight. 
I have CoE and Kinect and just can&#039;t get into either.

Games industry isn&#039;t all bad. It&#039;s just going through a REALLY bad patch after a boom. When you&#039;re in it and making games and not worried about your job, it&#039;s utterly fantastic. Either that or I have selective memory.</description>
		<content:encoded><![CDATA[<p>Good to see Sonic can still delight.<br />
I have CoE and Kinect and just can&#8217;t get into either.</p>
<p>Games industry isn&#8217;t all bad. It&#8217;s just going through a REALLY bad patch after a boom. When you&#8217;re in it and making games and not worried about your job, it&#8217;s utterly fantastic. Either that or I have selective memory.</p>
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		<title>Comment on The Podcats- Assassin&#8217;s Creed Revelations by Frostback</title>
		<link>http://controller1.com/index.php/2012/01/the-podcats-assassins-creed-revelations/comment-page-1/#comment-5134</link>
		<dc:creator>Frostback</dc:creator>
		<pubDate>Thu, 19 Jan 2012 15:25:47 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2386#comment-5134</guid>
		<description>Yay, a podcats!  

I appreciated the THQ scoop, I was mystified as to why there was so little news on the issue after I read the sad tweets about it last week.

In general the development studio gossip was very interesting. There&#039;s no way in hell I&#039;d get into game development -- going for job interviews every six months is no way to live.

We&#039;ve been having fun at the Frostback household, my son is into Sonic games so we&#039;ve been alternating between Sonic Colors (on the Wii), Sonic Adventure and Sonic Generations (both on Xbox 360) trying to get past hard stages on all three.  When that becomes too frustrating we switch over to Kirby&#039;s Return to Dreamland. 

Surprisingly my son is having a lot of fun collecting Sonic soundtracks in Generations and can relate them to levels in previous Sonic games just by hearing them.  I&#039;m not sure where he picked up his ear for music but an interest in videogame soundtracks and gaming can lead nowhere good.

In general the Sonic gameplay mechanic of being invulnerable so long as he&#039;s holding a ring is extremely clever and makes for a challenging but not overwhelmingly frustrating experience.  

Kirby RtD is a good-ish game, not as clever as Epic Yarn, but fun and attractive.  Some people complain about the Wii not having HD graphics but there are ways to design around this and I think the various Kirby and Mario games have always looked great.

Kinect is getting a bit old. My son and I have fun shouting &quot;XBOX!&quot; at the console dashboard, trying to get it to listen to us, until he eventually gives up and presses the required button on the controller.  Somehow I don&#039;t think this is what Microsoft had in mind when they said Kinect made for great family fun.  

But hey, you take your fun where you find it.

Seriously though, Child of Eden with Kinect is an awesome experience and if you have a Kinect you owe it to yourself to try it out.</description>
		<content:encoded><![CDATA[<p>Yay, a podcats!  </p>
<p>I appreciated the THQ scoop, I was mystified as to why there was so little news on the issue after I read the sad tweets about it last week.</p>
<p>In general the development studio gossip was very interesting. There&#8217;s no way in hell I&#8217;d get into game development &#8212; going for job interviews every six months is no way to live.</p>
<p>We&#8217;ve been having fun at the Frostback household, my son is into Sonic games so we&#8217;ve been alternating between Sonic Colors (on the Wii), Sonic Adventure and Sonic Generations (both on Xbox 360) trying to get past hard stages on all three.  When that becomes too frustrating we switch over to Kirby&#8217;s Return to Dreamland. </p>
<p>Surprisingly my son is having a lot of fun collecting Sonic soundtracks in Generations and can relate them to levels in previous Sonic games just by hearing them.  I&#8217;m not sure where he picked up his ear for music but an interest in videogame soundtracks and gaming can lead nowhere good.</p>
<p>In general the Sonic gameplay mechanic of being invulnerable so long as he&#8217;s holding a ring is extremely clever and makes for a challenging but not overwhelmingly frustrating experience.  </p>
<p>Kirby RtD is a good-ish game, not as clever as Epic Yarn, but fun and attractive.  Some people complain about the Wii not having HD graphics but there are ways to design around this and I think the various Kirby and Mario games have always looked great.</p>
<p>Kinect is getting a bit old. My son and I have fun shouting &#8220;XBOX!&#8221; at the console dashboard, trying to get it to listen to us, until he eventually gives up and presses the required button on the controller.  Somehow I don&#8217;t think this is what Microsoft had in mind when they said Kinect made for great family fun.  </p>
<p>But hey, you take your fun where you find it.</p>
<p>Seriously though, Child of Eden with Kinect is an awesome experience and if you have a Kinect you owe it to yourself to try it out.</p>
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		<title>Comment on The Podcast: Gift Guide for Non-Gamers, 2011 Revisited by Frostback</title>
		<link>http://controller1.com/index.php/2011/12/the-podcast-gift-guide-for-non-gamers-2011-revisited/comment-page-1/#comment-5132</link>
		<dc:creator>Frostback</dc:creator>
		<pubDate>Wed, 21 Dec 2011 11:04:51 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2371#comment-5132</guid>
		<description>Well if there&#039;s one thing you guy(s) have proven, it&#039;s that you can do humour. 

(Some might say that you&#039;ve proven the opposite, but ignore the nay-sayers!)

For Christmas, my six-year-old gamer is getting Kinect (w/gunslinger and fruit ninja bundled in) and Sonic Generations for Christmas.  He&#039;s a huge Sonic fan and has been devouring the old tv series on Youtube.  

I was debating the Spyro Skylanders set, but that came to my attention after already buying the Kinect set.  

If his friends get Skylanders and the little figures become a big deal at school I might pick it up for him in the new year.

Good stuff, George!

Merry Christmas and Happy Holidays to all and may your gaming be angry!</description>
		<content:encoded><![CDATA[<p>Well if there&#8217;s one thing you guy(s) have proven, it&#8217;s that you can do humour. </p>
<p>(Some might say that you&#8217;ve proven the opposite, but ignore the nay-sayers!)</p>
<p>For Christmas, my six-year-old gamer is getting Kinect (w/gunslinger and fruit ninja bundled in) and Sonic Generations for Christmas.  He&#8217;s a huge Sonic fan and has been devouring the old tv series on Youtube.  </p>
<p>I was debating the Spyro Skylanders set, but that came to my attention after already buying the Kinect set.  </p>
<p>If his friends get Skylanders and the little figures become a big deal at school I might pick it up for him in the new year.</p>
<p>Good stuff, George!</p>
<p>Merry Christmas and Happy Holidays to all and may your gaming be angry!</p>
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		<title>Comment on The Podcast: Gift Guide for Non-Gamers, 2011 Revisited by George</title>
		<link>http://controller1.com/index.php/2011/12/the-podcast-gift-guide-for-non-gamers-2011-revisited/comment-page-1/#comment-5131</link>
		<dc:creator>George</dc:creator>
		<pubDate>Wed, 21 Dec 2011 00:58:20 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2371#comment-5131</guid>
		<description>I&#039;ll be the first to admit that most of the podcats had become very dry over the last year. They should be fun and funny and that&#039;s what I&#039;m aiming for in 2012</description>
		<content:encoded><![CDATA[<p>I&#8217;ll be the first to admit that most of the podcats had become very dry over the last year. They should be fun and funny and that&#8217;s what I&#8217;m aiming for in 2012</p>
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		<title>Comment on The Podcast: Gift Guide for Non-Gamers, 2011 Revisited by LisVender</title>
		<link>http://controller1.com/index.php/2011/12/the-podcast-gift-guide-for-non-gamers-2011-revisited/comment-page-1/#comment-5130</link>
		<dc:creator>LisVender</dc:creator>
		<pubDate>Tue, 20 Dec 2011 10:30:20 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2371#comment-5130</guid>
		<description>Wow, I really enjoyed this podcats! Witty, interesting, and just plain fun to listen to. Great stuff!</description>
		<content:encoded><![CDATA[<p>Wow, I really enjoyed this podcats! Witty, interesting, and just plain fun to listen to. Great stuff!</p>
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		<title>Comment on The Podcats: MW3 and Zelda by LisVender</title>
		<link>http://controller1.com/index.php/2011/11/the-podcats-mw3-and-zelda/comment-page-1/#comment-5129</link>
		<dc:creator>LisVender</dc:creator>
		<pubDate>Wed, 30 Nov 2011 21:00:03 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2365#comment-5129</guid>
		<description>Even though I&#039;m not a big Call of Duty fan, I&#039;m actually pretty glad that Modern Warfare 3 came out successfully in spite of all its development problems. It gives me hope that development studios still remember to put the player&#039;s entertainment first.

Wow, I can only imagine how an open world Call of Duty would work. A whole Middle Eastern city mixed up in tribal or proxy warfare, with missions, vehicles, and secret stuff to find. It might play kind of like Far Cry 2. Whether you think that&#039;s good or not is up to you.

That problem about player tricks in Battlefield 3 is one of the main reasons that I hate competitive online multiplayer in video games. Truly, once the community of children and full-time gamers get a grip on the maps, there&#039;s really no chance for lightweights.

Whew...I&#039;m glad I&#039;m not the only one who feels underwhelmed about Skyward Sword. I was very excited about it when I first read about it, but I don&#039;t feel especially excited anymore now that I&#039;ve tried it. Piloting the flying beetle with the Wiimote sucks. Trying to make Link jab with the sword works about 10% of the time. The few reviews that I&#039;ve read that actually mention these problems have drawn the rage and ire of the League of Hardcore Zelda Fans (a.k.a. &quot;mindless cocksuckers&quot;), so I think that most sites are just playing it safe and gushing. Fight for the truth!</description>
		<content:encoded><![CDATA[<p>Even though I&#8217;m not a big Call of Duty fan, I&#8217;m actually pretty glad that Modern Warfare 3 came out successfully in spite of all its development problems. It gives me hope that development studios still remember to put the player&#8217;s entertainment first.</p>
<p>Wow, I can only imagine how an open world Call of Duty would work. A whole Middle Eastern city mixed up in tribal or proxy warfare, with missions, vehicles, and secret stuff to find. It might play kind of like Far Cry 2. Whether you think that&#8217;s good or not is up to you.</p>
<p>That problem about player tricks in Battlefield 3 is one of the main reasons that I hate competitive online multiplayer in video games. Truly, once the community of children and full-time gamers get a grip on the maps, there&#8217;s really no chance for lightweights.</p>
<p>Whew&#8230;I&#8217;m glad I&#8217;m not the only one who feels underwhelmed about Skyward Sword. I was very excited about it when I first read about it, but I don&#8217;t feel especially excited anymore now that I&#8217;ve tried it. Piloting the flying beetle with the Wiimote sucks. Trying to make Link jab with the sword works about 10% of the time. The few reviews that I&#8217;ve read that actually mention these problems have drawn the rage and ire of the League of Hardcore Zelda Fans (a.k.a. &#8220;mindless cocksuckers&#8221;), so I think that most sites are just playing it safe and gushing. Fight for the truth!</p>
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		<title>Comment on Review: Catherine by George</title>
		<link>http://controller1.com/index.php/2011/11/review-catherine/comment-page-1/#comment-5128</link>
		<dc:creator>George</dc:creator>
		<pubDate>Wed, 30 Nov 2011 20:57:16 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2358#comment-5128</guid>
		<description>definitely.</description>
		<content:encoded><![CDATA[<p>definitely.</p>
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		<title>Comment on Review: Catherine by Frostback</title>
		<link>http://controller1.com/index.php/2011/11/review-catherine/comment-page-1/#comment-5127</link>
		<dc:creator>Frostback</dc:creator>
		<pubDate>Wed, 30 Nov 2011 15:14:43 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2358#comment-5127</guid>
		<description>Huh, this is as unlikely a review as I ever thought I&#039;d find here.  Thanks for it, I&#039;ve been curious about this game but never had any desire to play it.  At least not to the point I&#039;d actually spend money on it.

Having grown up with cartoons in the 70s I love anime and I like JRPGs but they&#039;re kind of embarrasing to buy .. I think the last one I was interested was packaged with a mousepad with breasts and I sure as hell wasn&#039;t going to be seen buying it.

It&#039;s amazing how companies will spend hundreds of thousands on art and development.. then spend almost nothing on the writing.  That and sound, eh George?</description>
		<content:encoded><![CDATA[<p>Huh, this is as unlikely a review as I ever thought I&#8217;d find here.  Thanks for it, I&#8217;ve been curious about this game but never had any desire to play it.  At least not to the point I&#8217;d actually spend money on it.</p>
<p>Having grown up with cartoons in the 70s I love anime and I like JRPGs but they&#8217;re kind of embarrasing to buy .. I think the last one I was interested was packaged with a mousepad with breasts and I sure as hell wasn&#8217;t going to be seen buying it.</p>
<p>It&#8217;s amazing how companies will spend hundreds of thousands on art and development.. then spend almost nothing on the writing.  That and sound, eh George?</p>
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		<title>Comment on The Podcats: Uneven 3 by George</title>
		<link>http://controller1.com/index.php/2011/11/the-podcats-uneven-3/comment-page-1/#comment-5126</link>
		<dc:creator>George</dc:creator>
		<pubDate>Sat, 26 Nov 2011 00:24:33 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2356#comment-5126</guid>
		<description>so that would make an uneven game just plain flatline crappy?</description>
		<content:encoded><![CDATA[<p>so that would make an uneven game just plain flatline crappy?</p>
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		<title>Comment on The Podcats: Uneven 3 by LisVender</title>
		<link>http://controller1.com/index.php/2011/11/the-podcats-uneven-3/comment-page-1/#comment-5125</link>
		<dc:creator>LisVender</dc:creator>
		<pubDate>Fri, 25 Nov 2011 10:16:28 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2356#comment-5125</guid>
		<description>If you play Uncharted 3 on Crushing difficulty, the counter and escape prompts don&#039;t appear during fistfights, but that would mean playing the game on Crushing difficulty.</description>
		<content:encoded><![CDATA[<p>If you play Uncharted 3 on Crushing difficulty, the counter and escape prompts don&#8217;t appear during fistfights, but that would mean playing the game on Crushing difficulty.</p>
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		<title>Comment on The Podcats: THREE (Uncharted 3, BF3, MW3) by George</title>
		<link>http://controller1.com/index.php/2011/11/the-podcats-three-uncharted-3-bf3-mw3/comment-page-1/#comment-5124</link>
		<dc:creator>George</dc:creator>
		<pubDate>Fri, 18 Nov 2011 07:54:13 +0000</pubDate>
		<guid isPermaLink="false">http://controller1.com/?p=2339#comment-5124</guid>
		<description>oh boy, finishing that game was either so worth or so not worth it. And this sentence is so 90&#039;s</description>
		<content:encoded><![CDATA[<p>oh boy, finishing that game was either so worth or so not worth it. And this sentence is so 90&#8242;s</p>
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