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The Podcats: Replay!

Not to be confused with a popular Japanese game genre, why do we want to replay some games?

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Published in Sunday, May 23rd, 2010, at 3:14 am, and filed under PODCATS.

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One Response

  1. LisVender LisVender Says:

    Another good topic, and a painfully relevant one, considering how long and expensive today’s games are.

    The idea of replaying some of these 10-20-hour games just seems like a lot more work than fun. It’s sad, because I still enjoy playing and replaying my old NES games, including Super Mario Bros. 3, crappy ending or no. Those games are twenty years old!

    One of the problems with replaying long games is that there’s always some shitty parts that I don’t look forward to repeating. Uncharted 2 has its goofy puzzles and walking scenes, Gears of War has its boring and frustrating vehicle segments, Grand Theft Auto has racing and cops, and Red Dead Redemption has endless, ENDLESS horseback riding. A classic like Doom, on the other hand, is just rollicking gunfights from start to finish, with no fat to dread in the replays.

    I suppose a publisher isn’t really concerned with replay value if they only need to get the player’s money once. Still, I prefer to play a really good two-three hour game over and over and over for years, then to play a mediocre twenty-hour game just once.

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