Call of Duty: World at War review
Reviewed on PC (Single Player), Xbox 360 (multiplayer). Also on PS3, PS2, Wii, DS, PSP. Developed by Treyarch. Published by Activision.
So, despite the dire predictions of Call of Duty World at War being a total disappointment compared to Call of Duty 4: Modern Combat, Treyarch have surprised us all and delivered a worthy successor to the most popular CoD game of all time.
CoD WaW follows a US soldier in the Pacific being led by the hand by 24’s Keifer Sutherland interspersed with playing a Russian soldier in the final assault on Berlin. It doesn’t try to out do CoD4’s sniper mission or the Gunship level. It has its own slants to those CoD4 signatures and adds a tank level and flying boat level. The shooting is EXACTLY the same as that in CoD4, which is what everyone who loved CoD4 but wanted more asked for.
Keifer’s gravelly tones tell you to shoot that. You shoot it. He tells you to shoot that, you shoot. “Those Jap bastards,” he says and you aim and open fire. Flames are a big part of this game. You wield a deadly flame thrower in some levels, including one level where it subs for the machine gun on a Russian tank. The flame thrower is a really nice weapon- much more usable than the one in Gears 2. The weapons are typical WWII fare with KAR98, M1 Garand, Thompson SMG, etc but they handle very nicely. There are a few large battles where progress is a little more difficult since Treyarch love their “infinitely re-spawning enemies until you cross a threshold” trick but overall the level designs are solid and fun to play. You may not have been to these locales, but if you’ve played previous CoD4 games, you have played them.
You can play the campaign either by yourself or in coop mode and once you’ve beaten it you get the Zombie mode “Nacht der Untoten,” which is basically a short version of Left 4 Dead. It is awesomely fun and highly recommended to give it a go. Pity there aren’t more levels but I guarantee this will be expanded upon at some stage. I’ve found that I’m unable to get online in the PC version so I’ve been playing a few rounds of this before I boot up CoD4 every night. I love it.
Multiplayer offers the usual modes, Search and Destroy (CS), Capture the Flag and Deathmatch modes. I mainly play Team Deathmatch but it compares quite favorably with CoD 4 and CoD3 multiplayer (CoD3, also by Treyarch did feature excellent Multiplayer modes). If you’ve played CoD4 MP, then you know what to expect. Just substitute Recon plane for UAV, Artillery for Airstrike and Dogs for choppers. That’s right, get to 7 kills without dieing and you can unleash the dogs. So long as you have no problems shooting digital dogs in the head, you’ll have a blast. Think of it as retribution for all the times in Nintendogs when your Alsatian took a crap when you were walking it. One thing that makes me think of CoD3 is the fact you can drive tanks in multiplayer. Overall, highly enjoyable. They even used Keifer to announce “Team Deathmatch” when you play as an American.
Graphics are excellent. I mean, they are jaw droppingly gorgeous on PC and console versions. Even in multiplayer, the 360 version ran at a smooth as butter 60 frames per second. Sound is also excellent though the weapon are a bit weedier sounding than CoD4 (but at least the sounds are different). The Flash cutscenes opening each level are also interesting and different from what you’d expect in a WWII-set game.
Since FPS WWII games set in the Pacific are pretty thin on the ground, the only competition is really the two rather poor EA Medal of Honor games (Pacific Assault and Rising Sun) and this game just wipes away all memories of those travesties. So, no it isn’t better than CoD4. It is close in many respects and doesn’t fail in any one particular area. That said, its an entertaining game in its own right
controller1.com rating 2/3 (or 3/3 if you love Call of Duty games and can’t face any more CoD4 MW) As Keifer says when the Marines win a multiplayer game “Out-fucking-standing!”

December 12th, 2008 at 11:48 am
[...] Vote Call of Duty: World at War review [...]
December 12th, 2008 at 12:22 pm
[...] Vote Call of Duty: World at War review [...]
December 12th, 2008 at 1:26 pm
[...] Vote Call of Duty: World at War review [...]
December 12th, 2008 at 2:01 pm
[...] Vote Call of Duty: World at War review [...]
December 12th, 2008 at 6:40 pm
Great game but they have to fix the issue with guys going ‘under’ the maps. This is unacceptable on Live which I pay an annual fee for and is ‘controlled’ environment.
Seriously, patch the issue already.
December 17th, 2008 at 2:30 pm
The issue isn’t patched yet, I’m beginning to doubt the extent of your influence on the gaming industry.
December 17th, 2008 at 10:30 pm
my influence extends as far as a flea’s fart
December 18th, 2008 at 4:25 am
which is nothing. because insects are not mammals and do not produce farts!
December 18th, 2008 at 1:34 pm
[...] The haters expected to hate it. Most of those who’ve migrated from CoD4 are finding it like minded but different enough for it to be a draw. Back to WWII with M1 Garands, KAR98’s and Thommy guns. BLISS! Its a pity Activision couldn’t have actually supported CoD4 properly a bit longer with map packs and the like. I mean, it’s not like they don’t like money. REVIEW [...]